
An animator faces his own animation in deadly combat. The battlefield? The Flash interface itself.
A stick figure is created by an animator with the intent to torture. The stick figure drawn by the animator will be using everything he can find - the brush tool, the eraser tool - to get back at his tormentor. It's resourcefulness versus power. Who will win? You can find out yourself.
The sequel to Animator vs. Animation is out!
Watch it here.

Four Second Firestorm is the third sequel in the "Four Second" series, which are made up of a collection of creative minigames, WarioWare style. You are given 4 seconds to complete each minigame, which can range from closing pop-up windows to cleaning a bike. The games are very simple but fast paced, requiring you to be quick-witted: short instructions telling you what to do are shown before each game, and you have to figure out yourself how to complete them. You can choose between using the keyboard or mouse: personally, I would recommend the latter simply because the mouse games are a lot more creative and tricky.
Four Second Firestorm was put together as a collaborative effort between 56 flash developers, spanning over 20 countries. Those who are avid flash-game players will probably recognize a lot of the art and designs from flash games they have played before. With over 175 different minigames and 4 modes of play, Four Second Firestorm is definitely a game worth playing over and over.
Play it here!

Old school gamers will probably find this game reminiscent of Bubble Ghost on the Commodore 64: however, instead of blowing a bubble through obstacle-ridden haunted house halls, you control a hot air balloon through different stages with a fan. The whole game feels very Nintendo-like, with the pixel art and colorful stages, and the controls are as simple as they can be: you use your mouse to control a small fan that blows your hot air balloon around. You must guide your balloon from the green platform to the red, while avoiding obstacles and collecting keys along the way. There are 25 stages in total (5 bonus ones which are unlocked by collecting stars in the game) that have to be unlocked in order.
Play Hot Air here.
"Intelligence Test" Pts. 2, 3 and 4
0 Comments Published by CP on Sunday, October 22, 2006 at 12:36 PM.
Looks like there are more parts to the test I posted yesterday. I guess I'm going to be wasting my entire afternoon...
Intelligence Test Part 2
Intelligence Test Part 3
Intelligence Test Part 4
Intelligence Test Part 2
Intelligence Test Part 3
Intelligence Test Part 4

Here's a quick and fun IQ test to challenge your word recognition skills. You are only given numbers and the first letters of the words to common phrases like "24 Hours in a Day". The phrases you have to guess are all amounts of things we see everyday (cards in a pack, days of the week, etc.), making it simple and challenging at the same time. There are 33 questions in total and if you score above 19 the creators consider you to be a genius. I'm stuck at 18!
Play it here.
Tontie is a flash game that will surely frustrate people with slow fingers. Played entirely on the numberpad, the concept is simple: press the corresponding keys to destroy enemies who appear on screen in a 3x3 grid. I found this game to be very enjoyable, as it takes you through many levels with different enemies who have to be killed in a variety of ways. You can buy upgrades with the money you collect, and this adds an almost RPG-like quality to the game. Things are mixed up every few stages with boss battles and new targets to attack.Even if you don't enjoy the game, it's still great practice for the fingers on the numpad. Aspiring cashiers, rejoice!
Play Tontie here.
If you’re like me and you find games that use color themes strangely enjoyable then you will definitely like Samegame. The objective is simple: clear all the blocks from the screen. Clicking on a group of 3 or more same-colored blocks will remove them, and you get bonus points (as well as that nice feeling you get when you know you’ve accomplished something great) for clearing large groups of blocks. The blocks are affected by gravity and will shift to the left when adjacent blocks are removed, so planning your moves is important. You are given tools to help when you’re stuck, and these include: a column remover, a row remover, and a ‘bomb’ that removes a 3×3 square. Extra points are awarded for completing a stage quickly, using less clicks or clearing a stage without using any tools.Play Samegame here.